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	<title>Comments for mustakl</title>
	<atom:link href="http://nostromo.noisepages.com/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://nostromo.noisepages.com</link>
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	<lastBuildDate>Sat, 10 Nov 2012 11:35:42 +0000</lastBuildDate>
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		<title>Comment on Let&#8217;s all dump MIDI by headless</title>
		<link>http://nostromo.noisepages.com/2009/07/02/lets-all-dump-midi/comment-page-1/#comment-53709</link>
		<dc:creator>headless</dc:creator>
		<pubDate>Sat, 10 Nov 2012 11:35:42 +0000</pubDate>
		<guid isPermaLink="false">http://nostromo.noisepages.com/?p=730#comment-53709</guid>
		<description><![CDATA[I have to push this. Why didnt anything happen on this field??]]></description>
		<content:encoded><![CDATA[<p>I have to push this. Why didnt anything happen on this field??</p>
]]></content:encoded>
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		<title>Comment on Let&#8217;s all dump MIDI by Embedded united &#8211; Controlling a beagleboard synth with an arduino &#124; Marc Nostromo</title>
		<link>http://nostromo.noisepages.com/2009/07/02/lets-all-dump-midi/comment-page-1/#comment-47551</link>
		<dc:creator>Embedded united &#8211; Controlling a beagleboard synth with an arduino &#124; Marc Nostromo</dc:creator>
		<pubDate>Sun, 06 May 2012 16:39:10 +0000</pubDate>
		<guid isPermaLink="false">http://nostromo.noisepages.com/?p=730#comment-47551</guid>
		<description><![CDATA[[...] was, the fact that you had fine control of the synthesis parameters made it extremely alive. As I&#8217;ve written already before, I find it extremely puzzling that in this age of  high tech computing where software companies [...]]]></description>
		<content:encoded><![CDATA[<p>[...] was, the fact that you had fine control of the synthesis parameters made it extremely alive. As I&#8217;ve written already before, I find it extremely puzzling that in this age of  high tech computing where software companies [...]</p>
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		<title>Comment on Audio code on Beagleboard by Marc Nostromo</title>
		<link>http://nostromo.noisepages.com/2011/10/09/audio-code-on-beagleboard/comment-page-1/#comment-45940</link>
		<dc:creator>Marc Nostromo</dc:creator>
		<pubDate>Thu, 05 Apr 2012 15:45:55 +0000</pubDate>
		<guid isPermaLink="false">http://nostromo.noisepages.com/?p=1011#comment-45940</guid>
		<description><![CDATA[I Rene,

I develop everything on a host and then to a cross-platform compile for the beagleboard. With time I&#039;ve got libraries that allow me to quasi transparently develop on either mac, pc or linux and then have it run on all the other platforms.

For audio, I recommend you take a look at &lt;a href=&quot;http://www.music.mcgill.ca/~gary/rtaudio/&quot; rel=&quot;nofollow&quot;&gt;rtAudio&lt;/a&gt; - basically a library that will hide all the nasty code from alsa and oss and provide you with a high level api

Good luck,
Marc]]></description>
		<content:encoded><![CDATA[<p>I Rene,</p>
<p>I develop everything on a host and then to a cross-platform compile for the beagleboard. With time I&#8217;ve got libraries that allow me to quasi transparently develop on either mac, pc or linux and then have it run on all the other platforms.</p>
<p>For audio, I recommend you take a look at <a href="http://www.music.mcgill.ca/~gary/rtaudio/" rel="nofollow">rtAudio</a> &#8211; basically a library that will hide all the nasty code from alsa and oss and provide you with a high level api</p>
<p>Good luck,<br />
Marc</p>
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	<item>
		<title>Comment on Audio code on Beagleboard by Rene Barto</title>
		<link>http://nostromo.noisepages.com/2011/10/09/audio-code-on-beagleboard/comment-page-1/#comment-45939</link>
		<dc:creator>Rene Barto</dc:creator>
		<pubDate>Thu, 05 Apr 2012 15:41:40 +0000</pubDate>
		<guid isPermaLink="false">http://nostromo.noisepages.com/?p=1011#comment-45939</guid>
		<description><![CDATA[Hi Marc, all sounds pretty cool. I bought a BeagleBoard for a very similar reason, but have some issues getting things going. I.e. which development IDE do you use, do you develop on the target or a host, how to you access the audio devices, etc. I understand you are running the code on the standard Linux platform delivered with the board. I hardly have any Linux experience at all. Any help would be greatly appreciated.]]></description>
		<content:encoded><![CDATA[<p>Hi Marc, all sounds pretty cool. I bought a BeagleBoard for a very similar reason, but have some issues getting things going. I.e. which development IDE do you use, do you develop on the target or a host, how to you access the audio devices, etc. I understand you are running the code on the standard Linux platform delivered with the board. I hardly have any Linux experience at all. Any help would be greatly appreciated.</p>
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		<title>Comment on Kaoss pad 3 hacking lesson 1 by Entropygimp</title>
		<link>http://nostromo.noisepages.com/2008/09/06/kaoss-pad-3-hacking-lesson-1/comment-page-1/#comment-44759</link>
		<dc:creator>Entropygimp</dc:creator>
		<pubDate>Sun, 04 Mar 2012 04:23:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.gorehole.org/nostromo/?p=162#comment-44759</guid>
		<description><![CDATA[Ps i have pics and serial numbers and names of the internal chips Here we go,........,.,.

Datasheets can be found online for some of the ics

Ic #12 - DSP tms300320vc5501pgfCa-79akv7G4
Ic#16 - korgX550002
Note.. This ic serial was on a printed paper sticker i did not peel it off to see if there was any serial or manufacturer logo under
Ic#17 - 0750pprV54c3128164vb17]]></description>
		<content:encoded><![CDATA[<p>Ps i have pics and serial numbers and names of the internal chips Here we go,&#8230;&#8230;..,.,.</p>
<p>Datasheets can be found online for some of the ics</p>
<p>Ic #12 &#8211; DSP tms300320vc5501pgfCa-79akv7G4<br />
Ic#16 &#8211; korgX550002<br />
Note.. This ic serial was on a printed paper sticker i did not peel it off to see if there was any serial or manufacturer logo under<br />
Ic#17 &#8211; 0750pprV54c3128164vb17</p>
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		<title>Comment on Kaoss pad 3 hacking lesson 1 by Entropygimp</title>
		<link>http://nostromo.noisepages.com/2008/09/06/kaoss-pad-3-hacking-lesson-1/comment-page-1/#comment-44758</link>
		<dc:creator>Entropygimp</dc:creator>
		<pubDate>Sun, 04 Mar 2012 04:16:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.gorehole.org/nostromo/?p=162#comment-44758</guid>
		<description><![CDATA[Glad you have this page going i think this. Oupd get big. I have hacked th kp1 and a minor hardware mod to the kp3 and recently have been thinking about hacking the firmware when i stumble across this.
Great that you have taken the initial steps to accessing and uploading the code using the editor.
My best hopes for a software kp3 mod would be to implement a sequencer using the 8 buttons on top for a basic 8 step sample trigger or using those toaccess the grid matrix xy pad for a 64 step trigger.
This concept could be used for sample triggering but also fx switching finger movementts and any cc etc over a 64 step range ie 8x8 led array.
The design of the kp3 is begging for this type of modd since all the hardware s i. Place its a mater of coding and slight modification of the architecture, it can also start off in a basic way as an open soure endeaver
Would love to hear back from you on this
manyworldsproductions at yahoo dot co dot uk]]></description>
		<content:encoded><![CDATA[<p>Glad you have this page going i think this. Oupd get big. I have hacked th kp1 and a minor hardware mod to the kp3 and recently have been thinking about hacking the firmware when i stumble across this.<br />
Great that you have taken the initial steps to accessing and uploading the code using the editor.<br />
My best hopes for a software kp3 mod would be to implement a sequencer using the 8 buttons on top for a basic 8 step sample trigger or using those toaccess the grid matrix xy pad for a 64 step trigger.<br />
This concept could be used for sample triggering but also fx switching finger movementts and any cc etc over a 64 step range ie 8&#215;8 led array.<br />
The design of the kp3 is begging for this type of modd since all the hardware s i. Place its a mater of coding and slight modification of the architecture, it can also start off in a basic way as an open soure endeaver<br />
Would love to hear back from you on this<br />
manyworldsproductions at yahoo dot co dot uk</p>
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		<title>Comment on Arduino Piano Squealer Synth by Project – Building a MIDI Instrument &#171; Michael Gubbels</title>
		<link>http://nostromo.noisepages.com/arduino-piano-squealer-synth/comment-page-1/#comment-43181</link>
		<dc:creator>Project – Building a MIDI Instrument &#171; Michael Gubbels</dc:creator>
		<pubDate>Thu, 26 Jan 2012 05:07:15 +0000</pubDate>
		<guid isPermaLink="false">http://nostromo.noisepages.com/?page_id=884#comment-43181</guid>
		<description><![CDATA[[...] Arduino Piano Squealer Synth (and on Make as the Pocket Piano) [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Arduino Piano Squealer Synth (and on Make as the Pocket Piano) [...]</p>
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	<item>
		<title>Comment on Getting a live Pt.2 &#8211; Mixing tracks of different tempos in session view by Marc Nostromo</title>
		<link>http://nostromo.noisepages.com/2009/08/02/getting-a-live-pt-2-mixing-tracks-of-different-tempos-in-session-view/comment-page-1/#comment-42954</link>
		<dc:creator>Marc Nostromo</dc:creator>
		<pubDate>Thu, 19 Jan 2012 16:35:42 +0000</pubDate>
		<guid isPermaLink="false">http://nostromo.noisepages.com/?p=773#comment-42954</guid>
		<description><![CDATA[I tempo is set up in the master launcher, it will be triggered accordingly to the song quantisation. I never really had issues with respect to that.]]></description>
		<content:encoded><![CDATA[<p>I tempo is set up in the master launcher, it will be triggered accordingly to the song quantisation. I never really had issues with respect to that.</p>
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	<item>
		<title>Comment on Backdoor man ? by Marc Nostromo</title>
		<link>http://nostromo.noisepages.com/2008/08/08/backdoor-man/comment-page-1/#comment-42953</link>
		<dc:creator>Marc Nostromo</dc:creator>
		<pubDate>Thu, 19 Jan 2012 16:31:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.gorehole.org/nostromo/?p=73#comment-42953</guid>
		<description><![CDATA[I wasn&#039;t that difficult to do hack/find the position of the data. Unfortunately understanding what the data exactly means is a lot harder and I couldn&#039;t go much further. Plus I don&#039;t really have a KP3 anymore so I don&#039;t think this will go much further on my side...]]></description>
		<content:encoded><![CDATA[<p>I wasn&#8217;t that difficult to do hack/find the position of the data. Unfortunately understanding what the data exactly means is a lot harder and I couldn&#8217;t go much further. Plus I don&#8217;t really have a KP3 anymore so I don&#8217;t think this will go much further on my side&#8230;</p>
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		<title>Comment on Backdoor man ? by SMK</title>
		<link>http://nostromo.noisepages.com/2008/08/08/backdoor-man/comment-page-1/#comment-42866</link>
		<dc:creator>SMK</dc:creator>
		<pubDate>Tue, 17 Jan 2012 19:05:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.gorehole.org/nostromo/?p=73#comment-42866</guid>
		<description><![CDATA[You seem to have a great understanding of the update code. Do you know how to control the updates midi features? For example is there a way in this code to have the sample buttons A B C D be triggerd via CC# instead of Midi Note# in global? Also since the new update allows one to control sample volumes separately as well as with the slider is there a way to have said slider not affect over all sample volume...esentually make the slider do nothing on the KP3 yet still be usable to control an external device via midi. 

Thanks!

SMK]]></description>
		<content:encoded><![CDATA[<p>You seem to have a great understanding of the update code. Do you know how to control the updates midi features? For example is there a way in this code to have the sample buttons A B C D be triggerd via CC# instead of Midi Note# in global? Also since the new update allows one to control sample volumes separately as well as with the slider is there a way to have said slider not affect over all sample volume&#8230;esentually make the slider do nothing on the KP3 yet still be usable to control an external device via midi. </p>
<p>Thanks!</p>
<p>SMK</p>
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